One of the things that C++ doesn’t have out-of-the-box is events, which is not necessarily a bad thing. However, with the additions to the C++0x/C++11 specification, we can implement something like an event system found in higher level languages such as C# using relatively easy to use code.
The next tutorial covering some basic data types and in introduction into variables using the C programming language is now available. Make sure to watch the 1080p version if your connection allows it:
Due to time restrictions, all of the promised future C tutorials will be in video format. Here’s the video reworking of my previous written “Hello, World!” tutorial (make sure to watch it in 1080p if you can):
I hope you learned something, and if you have any comments or questions, please let me know by posting a comment below.
If you ask a programmer which programming language you should learn as your first, they’ll often prescribe you their personal favorite, often not considering if the language is supported on multiple platforms, easy to learn, exposing underlying system mechanics, and fully featured.
This post is the first of a series of tutorials intended to teach you the C programming language, an excellent first language because of the following reasons:
- Supported on all major operating systems
- Relatively straight-forward syntax
- Mature and stable feature set
- Used in many articles, books, and other publications
- Easy transition into higher-level languages