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	<title>Scriptionary &#187; NVIDIA</title>
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	<description>A Blog on Programming and Technology</description>
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		<title>OpenGL 3.1 Specification Released</title>
		<link>http://scriptionary.com/2009/03/25/opengl-31-specification-released/</link>
		<comments>http://scriptionary.com/2009/03/25/opengl-31-specification-released/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 15:33:17 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[opengl]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=145</guid>
		<description><![CDATA[I haven&#8217;t been active at all in the OpenGL circles recently but apparently OpenGL 3.1 was released yesterday. Check out the specs by clicking here at Khronos.ORG. I have been extremely skeptical about OpenGL 3.0 since it was more like an OpenGL 2.2 and did not implement any of the promised object oriented features that [...]]]></description>
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		<title>NVIDIA to Release OpenGL 3.0 Drivers September</title>
		<link>http://scriptionary.com/2008/07/25/nvidia-to-release-opengl-3-0-drivers-september/</link>
		<comments>http://scriptionary.com/2008/07/25/nvidia-to-release-opengl-3-0-drivers-september/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 13:54:22 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[nvision]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[siggraph]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=33</guid>
		<description><![CDATA[It&#8217;s been a while since I posted but this one will make up for it. A messy screenshot of NVIDIA&#8217;s 2008 timeline has emerged on Chilehardware (CHW) and reveals that OpenGL 3.0 drivers/implementation will be due in September of this year in a collection called Big Bang II (Big Bang I was SLI). CHW member [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Geforce GTX 200 Series Announced</title>
		<link>http://scriptionary.com/2008/06/16/geforce-gtx-200-series-announced/</link>
		<comments>http://scriptionary.com/2008/06/16/geforce-gtx-200-series-announced/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 17:24:35 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[NVIDIA]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=31</guid>
		<description><![CDATA[NVIDIA officially announced its new line of GPUs today on their website. Two models from the line have been announced, namely the GTX 260 and the GTX 280. NVIDIA claims that the cards have a 50% performance increase over the Geforce 8800 Ulltra (figures anyone?). Below are some highlighted specs for the high-end GTX 280: [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Vista and DirectX 10</title>
		<link>http://scriptionary.com/2008/06/02/vista-and-directx-10/</link>
		<comments>http://scriptionary.com/2008/06/02/vista-and-directx-10/#comments</comments>
		<pubDate>Mon, 02 Jun 2008 20:44:16 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[directx]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[vista]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=29</guid>
		<description><![CDATA[This weekend I took some time out to reformat my development computer in preparation for Windows Vista. I used Vista before but switched back to XP x64 in less than a week&#8217;s time. But heck, after a year and a Service Pack, I was willing to take the chance with Vista. I wanted to take [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>NVIDIA PhysX SDK + more</title>
		<link>http://scriptionary.com/2008/05/14/nvidia-physx-sdk-plus-more/</link>
		<comments>http://scriptionary.com/2008/05/14/nvidia-physx-sdk-plus-more/#comments</comments>
		<pubDate>Wed, 14 May 2008 17:14:11 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[free stuff]]></category>
		<category><![CDATA[NVIDIA]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=26</guid>
		<description><![CDATA[As you might know, NVIDIA has recently purchased Ageia, makers of the PhysX real-time physics SDK. Since then, NVIDIA has taken over the development of the SDK and a new version of the SDK is now available for free in binary form from the NVIDIA website, click here to go to check it out. A [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>NVIDIA Opens Up GPU Gems</title>
		<link>http://scriptionary.com/2008/04/01/nvidia-opens-up-gpu-gems/</link>
		<comments>http://scriptionary.com/2008/04/01/nvidia-opens-up-gpu-gems/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 18:56:10 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[free stuff]]></category>
		<category><![CDATA[gpu gems]]></category>
		<category><![CDATA[NVIDIA]]></category>
		<category><![CDATA[opengl]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/2008/04/01/nvidia-opens-up-gpu-gems/</guid>
		<description><![CDATA[NVIDIA has decided to publish the acclaimed GPU Gems book on their website, free of charge. Go to the NVIDIA website to read it. Did I mention it was free? Its free.]]></description>
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