The Ghost of OpenGL 3.0

The OpenGL logoOpenGL 3.0 seems to become more and more of a promise that’s bound to be broken; like a friend who promises you to give back the money you loaned him, always tomorrow.

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Direct3D, OpenGL and XNA Fieldguide

I’m happy to announce that the “Direct3D, OpenGL and XNA Fieldguide” is back and improved. The article outlines the pros and cons of the major graphics APIs available and should be a useful reference in the back of every beginner graphics programmer’s mind.

Article: Is Direct3D 10 on Windows XP Possible?

A new article has been added to the Wiki, encouraging user-input: Is Direct3D 10 on Windows XP Possible?

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