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	<title>Scriptionary &#187; C</title>
	<atom:link href="http://scriptionary.com/tag/c/feed/" rel="self" type="application/rss+xml" />
	<link>http://scriptionary.com</link>
	<description>A Blog on Programming and Technology</description>
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		<item>
		<title>C++ Events with lambda expressions, and std::function</title>
		<link>http://scriptionary.com/2011/07/05/c-events-with-lambda-expressions-and-stdfunction/</link>
		<comments>http://scriptionary.com/2011/07/05/c-events-with-lambda-expressions-and-stdfunction/#comments</comments>
		<pubDate>Tue, 05 Jul 2011 15:41:26 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=883</guid>
		<description><![CDATA[One of the things that C++ doesn&#8217;t have out-of-the-box is events, which is not necessarily a bad thing. However, with the additions to the C++0x/C++11 specification, we can implement something like an event system found in higher level languages such as C# using relatively easy to use code. Please note that this is not the [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2011/07/05/c-events-with-lambda-expressions-and-stdfunction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Returning JSON from an ASP.NET Web Service</title>
		<link>http://scriptionary.com/2011/03/25/returning-json-from-an-asp-net-web-service/</link>
		<comments>http://scriptionary.com/2011/03/25/returning-json-from-an-asp-net-web-service/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 14:30:52 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[visual basic]]></category>
		<category><![CDATA[Visual Studio]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=847</guid>
		<description><![CDATA[If you&#8217;re having trouble with getting jQuery to talk to your ASP.NET web service, I may have some tips to ease your pain. #1: It&#8217;s not JSON! That&#8217;s right, even though your WebMethod consumes and returns JSON, you actually have to send a formatted string instead of a pure JSON object: JavaScript: This means that [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2011/03/25/returning-json-from-an-asp-net-web-service/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C Video Tutorial 02: Basic Data Types and Variables</title>
		<link>http://scriptionary.com/2011/01/28/c-video-tutorial-02-basic-data-types-and-variables/</link>
		<comments>http://scriptionary.com/2011/01/28/c-video-tutorial-02-basic-data-types-and-variables/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 16:11:19 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[data types]]></category>
		<category><![CDATA[functions]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[variables]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=705</guid>
		<description><![CDATA[The next tutorial covering some basic data types and in introduction into variables using the C programming language is now available. Make sure to watch the 1080p version if your connection allows it:]]></description>
		<wfw:commentRss>http://scriptionary.com/2011/01/28/c-video-tutorial-02-basic-data-types-and-variables/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C Video Tutorial 01: Hello, World!</title>
		<link>http://scriptionary.com/2011/01/27/c-video-tutorial-01-hello-world/</link>
		<comments>http://scriptionary.com/2011/01/27/c-video-tutorial-01-hello-world/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 12:00:14 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[hello world]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=696</guid>
		<description><![CDATA[Due to time restrictions, all of the promised future C tutorials will be in video format. Here&#8217;s the video reworking of my previous written &#8220;Hello, World!&#8221; tutorial (make sure to watch it in 1080p if you can): I hope you learned something, and if you have any comments or questions, please let me know by [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2011/01/27/c-video-tutorial-01-hello-world/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C Bitwise Operations Cheat Sheet</title>
		<link>http://scriptionary.com/2011/01/21/c-bitwise-operations-cheat-sheet/</link>
		<comments>http://scriptionary.com/2011/01/21/c-bitwise-operations-cheat-sheet/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 12:00:44 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[cheat sheet]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=644</guid>
		<description><![CDATA[Operations Table Operation Sample C Operator AND 1001 AND 0101 = 0001 &#38; (ampersand) OR 1001 OR 0101 = 1101 &#124; (pipe) NOT NOT 1001 = 0110 ~ (tilde) XOR 1001 XOR 1011 = 0010 ^ (caret) LEFT-SHIFT LEFT-SHIFT 0001 BY 1 = 0010 LEFT-SHIFT 0001 BY 3 = 1000 &#60;&#60; RIGHT-SHIFT RIGHT-SHIFT 1000 BY [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2011/01/21/c-bitwise-operations-cheat-sheet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C Tutorial 01: Hello, World!</title>
		<link>http://scriptionary.com/2011/01/11/c-tutorial-01-hello-world/</link>
		<comments>http://scriptionary.com/2011/01/11/c-tutorial-01-hello-world/#comments</comments>
		<pubDate>Tue, 11 Jan 2011 16:11:26 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[hello world]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=610</guid>
		<description><![CDATA[If you ask a programmer which programming language you should learn as your first, they&#8217;ll often prescribe you their personal favorite, often not considering if the language is supported on multiple platforms, easy to learn, exposing underlying system mechanics, and fully featured. This post is the first of a series of tutorials intended to teach [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2011/01/11/c-tutorial-01-hello-world/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creating a Window Wrapper Class: Redux</title>
		<link>http://scriptionary.com/2010/09/13/creating-a-window-wrapper-class-redux/</link>
		<comments>http://scriptionary.com/2010/09/13/creating-a-window-wrapper-class-redux/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 14:30:38 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[snippets]]></category>
		<category><![CDATA[Win32]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=441</guid>
		<description><![CDATA[By Neosnaps Okay, so I know you&#8217;re probably here because you searched for &#8220;window wrapper class&#8221; or something similar and expected the article that I use to host on Scriptionary that threw a bunch of C++ code at you for you to copy and paste. I regret to inform you that the article you were [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2010/09/13/creating-a-window-wrapper-class-redux/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A High-Resolution Timer for Win32</title>
		<link>http://scriptionary.com/2010/09/10/a-high-resolution-timer-for-win32/</link>
		<comments>http://scriptionary.com/2010/09/10/a-high-resolution-timer-for-win32/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 13:00:23 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[snippets]]></category>
		<category><![CDATA[Win32]]></category>

		<guid isPermaLink="false">http://scriptionary.com/?p=427</guid>
		<description><![CDATA[This post lists the code for creating a high resolution timer for the Microsoft Windows platform. High resolution timers are often used in multimedia and entertainment applications for timing events up to the microsecond. This is a heavily modified re-post of the article that used to be on the Scriptionary.com website before the change to [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2010/09/10/a-high-resolution-timer-for-win32/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Counting Processor Cores and Threads</title>
		<link>http://scriptionary.com/2010/09/01/counting-processor-cores-and-threads/</link>
		<comments>http://scriptionary.com/2010/09/01/counting-processor-cores-and-threads/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 13:00:34 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[snippets]]></category>
		<category><![CDATA[Win32]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=342</guid>
		<description><![CDATA[Here&#8217;s a little snippet I&#8217;d like to share with you since there really isn&#8217;t a good example online that shows you how to count the processor cores and threads on Microsoft Windows using the Windows API through C++. If you have the need to count cores, or if you wish to determine if the system [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2010/09/01/counting-processor-cores-and-threads/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C++0x delayed, becomes C++1x</title>
		<link>http://scriptionary.com/2009/07/23/c0x-delayed-becomes-c1x/</link>
		<comments>http://scriptionary.com/2009/07/23/c0x-delayed-becomes-c1x/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 17:56:06 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=230</guid>
		<description><![CDATA[The upcoming C++ revision, C++0x has been delayed and is now scheduled for release somewhere in the 2010&#8242;s, thus effectively becoming C++1x. Here&#8217;s a link to an article published in Dr. Dobbs Journal by C++&#8217;s creator Bjarne Stroustrup explaining why (page 3). I don&#8217;t think anyone is really surprised with the delay as the new [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2009/07/23/c0x-delayed-becomes-c1x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Don&#8217;t use Turbo C, that&#8217;d be great yeah..</title>
		<link>http://scriptionary.com/2009/04/29/dont-use-turbo-c-thatd-be-great-yeah/</link>
		<comments>http://scriptionary.com/2009/04/29/dont-use-turbo-c-thatd-be-great-yeah/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 06:50:57 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bad thing]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[Win32]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=177</guid>
		<description><![CDATA[I don&#8217;t know how many times I&#8217;ve ran into people that need help with a piece of C code that should run perfectly fine but for some reason it just doesn&#8217;t. Of course, after much going back and forward, you find out that the person you&#8217;re trying to help is using Borland&#8217;s Turbo C compiler [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2009/04/29/dont-use-turbo-c-thatd-be-great-yeah/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why I Don&#8217;t Switch To Linux Just Yet</title>
		<link>http://scriptionary.com/2009/03/18/why-i-dont-switch-to-linux-just-yet/</link>
		<comments>http://scriptionary.com/2009/03/18/why-i-dont-switch-to-linux-just-yet/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 14:19:01 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[opengl]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=77</guid>
		<description><![CDATA[Even though I prefer my web servers to run Linux, I just can&#8217;t seem to switch my personal computer to Linux just yet. From an end-user standpoint, Linux is still very rough around the edges, here&#8217;s my personal checklist (in no particular order) that I&#8217;d like to see fulfilled. The ability to install a piece [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2009/03/18/why-i-dont-switch-to-linux-just-yet/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Simple Scene Graph in C++</title>
		<link>http://scriptionary.com/2009/02/17/simple-scene-graph-in-c/</link>
		<comments>http://scriptionary.com/2009/02/17/simple-scene-graph-in-c/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 20:07:15 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[graphics programming]]></category>
		<category><![CDATA[snippets]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=68</guid>
		<description><![CDATA[There are several articles gathering dust bunnies on the internet on creating a scene graph class in C++ for your 3D engine but most are pretty vague and quite old. Hopefully, this post will give you a foot in the door in creating your own scene graph for your engine. To start off, let&#8217;s go [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2009/02/17/simple-scene-graph-in-c/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Little Endians, Bytes and Binary</title>
		<link>http://scriptionary.com/2009/02/17/little-endians-bytes-and-binary/</link>
		<comments>http://scriptionary.com/2009/02/17/little-endians-bytes-and-binary/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 16:08:54 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[snippets]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=70</guid>
		<description><![CDATA[I&#8217;ve recently had the need to read an entire file into a byte array but still had the need to extract integers from it. Turns out, it&#8217;s very possible to do this but platform dependently since the byte-ordering (or endianness) on different machines can differ. For example, Little-Endian machine A has an integer that it [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2009/02/17/little-endians-bytes-and-binary/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Visual Studio 2010 CTP Released</title>
		<link>http://scriptionary.com/2008/10/30/visual-studio-2010-ctp-released/</link>
		<comments>http://scriptionary.com/2008/10/30/visual-studio-2010-ctp-released/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 21:35:53 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Visual Studio]]></category>
		<category><![CDATA[Win32]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=50</guid>
		<description><![CDATA[Maybe this news is a bit old but Visual Studio 2010 CTP was released, you can get it at the following location: Visual Studio 2010 CTP Site For you who don&#8217;t know, CTP means Community Technology Preview and can almost be regarded as a public beta version. For C/C++ developers, you can find more info [...]]]></description>
		<wfw:commentRss>http://scriptionary.com/2008/10/30/visual-studio-2010-ctp-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ASP.NET &#8211; Name Ambiguous by Nature?</title>
		<link>http://scriptionary.com/2008/10/30/aspnet-name-ambiguous-by-nature/</link>
		<comments>http://scriptionary.com/2008/10/30/aspnet-name-ambiguous-by-nature/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 16:15:22 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Win32]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=48</guid>
		<description><![CDATA[First of all, I have to mention that this colleague has been a C and ASM programmer for most of his lengthy professional career, I won&#8217;t mention his name here but let&#8217;s just call him &#8220;Joe the Programmer&#8221; in light of current braindead naming schemes. Joe the Programmer recently started programming with the .NET framework [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Amount of Digits in an Integer</title>
		<link>http://scriptionary.com/2008/10/11/amount-of-digits-in-an-integer/</link>
		<comments>http://scriptionary.com/2008/10/11/amount-of-digits-in-an-integer/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 20:59:26 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[snippets]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=45</guid>
		<description><![CDATA[Here&#8217;s another little snippet that might come in handy in your programmatic travels. I&#8217;ll show you an example of usage below, which might also be of interest to you. The code presented is in C, not C++. First, the code to count the amount of digits in an integer: Looks simple enough; simply count the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flattening Multidimensional Arrays</title>
		<link>http://scriptionary.com/2008/10/11/flattening-multidimensional-arrays/</link>
		<comments>http://scriptionary.com/2008/10/11/flattening-multidimensional-arrays/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 21:25:25 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[snippets]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=44</guid>
		<description><![CDATA[In an effort to produce a better performing multidimensional array, I would like to share the following with you. Say we have a Matrix (or multidimensional array) of 5 x 5 integer elements, M. In order to allocate such an array in C++, we use the following code: In order to counter-act this looping behavior, [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>CriticalSection wrapper class</title>
		<link>http://scriptionary.com/2008/08/22/criticalsection-wrapper-class/</link>
		<comments>http://scriptionary.com/2008/08/22/criticalsection-wrapper-class/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 15:09:39 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[posix]]></category>
		<category><![CDATA[pthreads]]></category>
		<category><![CDATA[snippets]]></category>
		<category><![CDATA[Win32]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/?p=41</guid>
		<description><![CDATA[What: A C++ wrapper around both WINAPI (Microsoft Windows) and PThreads (POSIX threads) functionality. Why: To abstract cross platform functionality. Remarks: On windows, CRITICAL_SECTION objects cannot be shared cross-process. This means that the class is tied to your application or DLL process. Comments are in Doxygen/Javadoc style.]]></description>
		<wfw:commentRss>http://scriptionary.com/2008/08/22/criticalsection-wrapper-class/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Bitwise Operators Article</title>
		<link>http://scriptionary.com/2008/04/03/bitwise-operators-article/</link>
		<comments>http://scriptionary.com/2008/04/03/bitwise-operators-article/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 19:17:44 +0000</pubDate>
		<dc:creator>Eddy Luten</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C]]></category>

		<guid isPermaLink="false">http://blog.scriptionary.com/2008/04/03/bitwise-operators-article/</guid>
		<description><![CDATA[I thought it might be a good idea to include an article on bitwise operators in C since many Graphics APIs use bitwise operators for flags, etc. So I did, although it requires some additional content expansion. Check it out here.]]></description>
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