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DirectX SDK November 2008

6 November 2008 - 10:46, By E. Luten

Just released, get it while it’s hot.

It doesn’t look like there are any DirectX 11 previews in there. Is it my imagination or were those supposed to be in it? Thanks Aras for the confirmation that the DirectX 11 preview are actually in there.

EDIT2: The new DirectX redistributable was released today.

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Preliminary view of DirectX 11

15 August 2008 - 12:51, By E. Luten

Following is a list of the major features that have been announced to be included in Direct3D 11, the next generation Graphics API included in the DirectX SDK. In my opinion, the changes (rather, additions) brought into this API are excellent so far. It seems as if the API has finally grown up and is in no way, shape or form comparable with older DX versions and deprecates OpenGL 3.0 at this point.

Major Direct3D 11 Features:

  1. Compatibility: Ability to run on previous generation hardware (9, 10, 10.1)
  2. Multithreading: Resources may be created asynchronously on separate threads.
  3. Tesselation: Allows for subdivision surface operations (Fixed Function, not programmable)
  4. Compute Shaders: Allows for general programming on the CPU, much like NVIDIA’s CUDA.
  5. No Overhaul: Direct3D 11 is a superset of Direct3D 10, no learning curve as with 9 → 10.

A DX11 preview should appear in your November 2008 DirectX SDK. Keep your eyes on this page for GDC 2008 DirectX 11 papers.

Notes
1. Although you may use the Direct3D 11 SDK on older hardware features will naturally be limited to the hardware itself.

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Direct3D, OpenGL and XNA Fieldguide

11 April 2008 - 9:30, By E. Luten

I’m happy to announce that the “Direct3D, OpenGL and XNA Fieldguide” is back and improved. The article outlines the pros and cons of the major graphics APIs available and should be a useful reference in the back of every beginner graphics programmer’s mind.

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Article: Is Direct3D 10 on Windows XP Possible?

25 March 2008 - 12:59, By E. Luten

A new article has been added to the Wiki, encouraging user-input: Is Direct3D 10 on Windows XP Possible?

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