Scriptionary.com:About

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Scriptionary is a free resource for Graphics Programmers. The site allows users to add and modify pages at their own leisure without major restrictions. Scriptionary's goal is to provide a one-stop resource for graphics programmers regardless of the topic.

Writing for Scriptionary

While there is a special page available on instructions for writing, don't forget to credit yourself for the work done by using the author template (Template:Author) which allows you to enter your name, a link to your website and notes regarding the article. It's important to credit yourself for the work done, not only for appreciation but also for the License used on the website (Creative Commons).

Areas of Interest

Some wanted areas for the site are:

  • Real-time graphics, including:
    • Articles specific to the OpenGL API.
    • Articles specific to the Direct3D API.
    • Software rasterisation theory and practice.
  • Ray tracing
    • Tutorials on how to write a ray tracer.
    • Theory on how ray tracers work.
  • Graphics Theory
  • Other tutorials and articles

About Scriptionary

Scriptionary was officially started in 2006 as a personal project by Eddy Luten on general programming. Because of the lack of good graphics programming articles, the website was restarted in 2008 as a community driven Wiki while the blog continues to be a single-user sub-site.

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